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Conference Paper

Evaluation of a Higher Order Ambisonic Renderer with Reverberation Compensation via Crosstalk Inversion

Authors: Tung, Alex; Rau, Mark

AVARIG 2026: Audio for Virtual and Augmented Reality and Immersive Games · Paper 486 · June 2026

Abstract

In this work, the authors evaluate a higher-order Ambisonic (HOA) renderer that compensates for reverberant characteristics of the intended listening room; this is accomplished by decoding a HOA signal to control points distributed around a boundary surrounding the listening area, then convolving the control signal with a compensation filter derived via matrix inversion of room impulse responses (RIR) from loudspeakers to control points in the frequency domain. First, a comparison is performed over renderers utilizing increasing control point density and evaluated using simulated RIRs. Then, robustness of the renderer to simulation inaccuracy is evaluated
experimentally in a listening room. Metrics of reconstructed soundfield directionality and reverberation are compared to those obtained from a conventional HOA decoder, and results demonstrate an increase in source directivity, and a reduction in reverberation time for both directional and diffuse stimuli.

Details

Published in
AVARIG 2026: Audio for Virtual and Augmented Reality and Immersive Games
Paper number
486
Publication date
June 30, 2026
Session subject
6DoF navigable spatial audio / soundfield interpolation, Audio for location-based installations (entertainment, exhibits)
Affiliation
MIT; MIT (See document for exact affiliation information.)
Type
Conference Paper