C. Chabanne, M. McCallus, C. Robinson, and N. Tsingos, “Surround Sound with Height in Games Using Dolby Pro Logic IIz,” in Proc. AES Convention 129, Nov. 2010, Paper 8248. [Online]. Available: https://aes.org/publications/elibrary-page/?id=15670
Chabanne C, McCallus M, Robinson C, Tsingos N. Surround Sound with Height in Games Using Dolby Pro Logic IIz. In: AES Convention 129. Audio Engineering Society; 2010. Paper 8248. Available from: https://aes.org/publications/elibrary-page/?id=15670
@inproceedings{Chabanne2010_15670,
author = {Chabanne, Christophe and McCallus, Matt and Robinson, Charles and Tsingos, Nicolas},
title = {{Surround Sound with Height in Games Using Dolby Pro Logic IIz}},
booktitle = {AES Convention 129},
note = {Paper 8248},
year = {2010},
month = nov,
publisher = {Audio Engineering Society},
url = {https://aes.org/publications/elibrary-page/?id=15670}
}
TY - CPAPER
TI - Surround Sound with Height in Games Using Dolby Pro Logic IIz
AU - Chabanne, Christophe
AU - McCallus, Matt
AU - Robinson, Charles
AU - Tsingos, Nicolas
T2 - AES Convention 129
M1 - Paper 8248
PY - 2010
DA - 2010/11/06
UR - https://aes.org/publications/elibrary-page/?id=15670
PB - Audio Engineering Society
LA - en
AB - Dolby Pro Logic IIz is a new matrix encoding/decoding system that enables the transmission of a pair of height channels within a conventional surround sound stream (e.g., 5.1). In this paper, we provide guidelines for the use of Pro logic IIz for interactive gaming applications including recommended speaker placement, creation of elevation information, and details on how to embed the additional height channels within a 5 or 7 channel stream. Surround sound with height is already widely available in home-theater receivers. It offers increased immersion for the user and is a perfect fit for 2D or stereoscopic 3D video games.
ER -