G. Dickins, M. Flax, A. McKeag, and D. McGrath, “Optimal 3D Speaker Panning,” in Proc. AES Conference: 16th International Conference: Spatial Sound Reproduction, Mar. 1999, Paper 16-037. [Online]. Available: https://aes.org/publications/elibrary-page/?id=8017
Dickins G, Flax M, McKeag A, McGrath D. Optimal 3D Speaker Panning. In: AES Conference: 16th International Conference: Spatial Sound Reproduction. Audio Engineering Society; 1999. Paper 16-037. Available from: https://aes.org/publications/elibrary-page/?id=8017
@inproceedings{Dickins1999_8017,
author = {Dickins, Glenn and Flax, Matthew and McKeag, Adam and McGrath, David},
title = {{Optimal 3D Speaker Panning}},
booktitle = {AES Conference: 16th International Conference: Spatial Sound Reproduction},
note = {Paper 16-037},
year = {1999},
month = mar,
publisher = {Audio Engineering Society},
url = {https://aes.org/publications/elibrary-page/?id=8017}
}
TY - CPAPER
TI - Optimal 3D Speaker Panning
AU - Dickins, Glenn
AU - Flax, Matthew
AU - McKeag, Adam
AU - McGrath, David
T2 - AES Conference: 16th International Conference: Spatial Sound Reproduction
M1 - Paper 16-037
PY - 1999
DA - 1999/03/06
UR - https://aes.org/publications/elibrary-page/?id=8017
PB - Audio Engineering Society
LA - en
AB - A set of loudspeakers in a arbitrary 3-D array can be used to create virtual sound source images to a large audience. The problem of maximizing directionality and minimizing panning artifacts is described in a mathematical context. Some solutions to the problem for both static and moving sound source are proposed. These solutions have been implemented and auditioned.
ER -