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Convention Paper

Designing Interaction between Auditory and Visual Stimuli: Casestories from the Virtual LEGO-life

Authors: Kaeseler, Preben

AES Convention 103 · Paper 4589 · September 1997

Abstract

This paper will describe ways to illustrate audio designs in multimedia production. The tools which will be described are: frequency windows and soundscapes. Howe audio design can change the perception of images and actors. Future audiodreams. All based on actual production and future plans.

Details

Published in
AES Convention 103
AES Convention
103
Paper number
4589
Publication date
September 6, 1997
Session subject
Perception and Subjective Tests
Affiliation
LEGO Digital, Billund, Denmark (See document for exact affiliation information.)
Type
Convention Paper