R. MacLaverty and D. J. Furlong, “Room Acoustical Simulation Algorithms Compared,” in Proc. AES Convention 93, Oct. 1992, Paper 3444. [Online]. Available: https://aes.org/publications/elibrary-page/?id=6690
MacLaverty R, Furlong DJ. Room Acoustical Simulation Algorithms Compared. In: AES Convention 93. Audio Engineering Society; 1992. Paper 3444. Available from: https://aes.org/publications/elibrary-page/?id=6690
@inproceedings{MacLaverty1992_6690,
author = {MacLaverty, R. and Furlong, Dermot J.},
title = {{Room Acoustical Simulation Algorithms Compared}},
booktitle = {AES Convention 93},
note = {Paper 3444},
year = {1992},
month = oct,
publisher = {Audio Engineering Society},
url = {https://aes.org/publications/elibrary-page/?id=6690}
}
TY - CPAPER
TI - Room Acoustical Simulation Algorithms Compared
AU - MacLaverty, R.
AU - Furlong, Dermot J.
T2 - AES Convention 93
M1 - Paper 3444
PY - 1992
DA - 1992/10/06
UR - https://aes.org/publications/elibrary-page/?id=6690
PB - Audio Engineering Society
LA - en
AB - Room impulse response (RIR) simulation by computer has become the standard means of simulating source-listener acoustical transmission characteristics. However, the specific details of the different impulse response simulation algorithms possible for arbitrarily shaped rooms vary greatly. This paper examines the characteristics of ray tracing and image method RIR simulation techniques and provides a comparative study of their performance which highlights the application-dependent nature of the tradeoffs that must be made between accuracy and efficiency.
ER -