J. ,. T. C. Tanner and T. J. Padula, “An Object-Oriented System for Digital Audio Workstation DSP Development,” in Proc. AES Convention 95, Oct. 1993, Paper 3754. [Online]. Available: https://aes.org/publications/elibrary-page/?id=6479
Tanner J,TC, Padula TJ. An Object-Oriented System for Digital Audio Workstation DSP Development. In: AES Convention 95. Audio Engineering Society; 1993. Paper 3754. Available from: https://aes.org/publications/elibrary-page/?id=6479
@inproceedings{Tanner1993_6479,
author = {Tanner, Jr., Theodore C. and Padula, Thomas J.},
title = {{An Object-Oriented System for Digital Audio Workstation DSP Development}},
booktitle = {AES Convention 95},
note = {Paper 3754},
year = {1993},
month = oct,
publisher = {Audio Engineering Society},
url = {https://aes.org/publications/elibrary-page/?id=6479}
}
TY - CPAPER
TI - An Object-Oriented System for Digital Audio Workstation DSP Development
AU - Tanner, Jr., Theodore C.
AU - Padula, Thomas J.
T2 - AES Convention 95
M1 - Paper 3754
PY - 1993
DA - 1993/10/06
UR - https://aes.org/publications/elibrary-page/?id=6479
PB - Audio Engineering Society
LA - en
AB - This paper discusses a system that enables designers of DSP algorithms to develop and utilize their DSP processes within the architecture of a commercially available multichannel digital audio workstation environment. The development system is based on a 256-channel parallel signal-processing architecture that allows the DSP developer to design and code the algorithms, then apply them in real-time. The architecture allows software and hardware to be treated as objects and removes the requirement of the designer to develop hard-disk recording and playback routines.
ER -