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Convention Paper

An Object-Oriented System for Digital Audio Workstation DSP Development

Authors: Tanner, Jr., Theodore C.; Padula, Thomas J.

AES Convention 95 · Paper 3754 · October 1993

Abstract

This paper discusses a system that enables designers of DSP algorithms to develop and utilize their DSP processes within the architecture of a commercially available multichannel digital audio workstation environment. The development system is based on a 256-channel parallel signal-processing architecture that allows the DSP developer to design and code the algorithms, then apply them in real-time. The architecture allows software and hardware to be treated as objects and removes the requirement of the designer to develop hard-disk recording and playback routines.

Details

Published in
AES Convention 95
AES Convention
95
Paper number
3754
Publication date
October 6, 1993
Session subject
DSP Theory and Applications
Affiliation
Digidesign, Inc., Menlo Park, CA (See document for exact affiliation information.)
Type
Convention Paper