H. Hearne, “Electronic Production of Percussive Sounds,” in Proc. AES Convention 12, Oct. 1960, pp. 164:1-5. [Online]. Available: https://aes.org/publications/elibrary-page/?id=382
Hearne H. Electronic Production of Percussive Sounds. In: AES Convention 12. Audio Engineering Society; 1960.pp. 164:1-5. Available from: https://aes.org/publications/elibrary-page/?id=382
@inproceedings{Hearne1960_382,
author = {Hearne, Herb},
title = {{Electronic Production of Percussive Sounds}},
booktitle = {AES Convention 12},
pages = {164:1-5},
url = {https://aes.org/publications/elibrary-page/?id=382},
year = {1960},
month = oct,
publisher = {Audio Engineering Society}
}
TY - CPAPER
TI - Electronic Production of Percussive Sounds
AU - Hearne, Herb
T2 - AES Convention 12
SP - 1
EP - 5
M1 - Paper 164
PY - 1960
DA - 1960/10/06
UR - https://aes.org/publications/elibrary-page/?id=382
PB - Audio Engineering Society
LA - en
AB - Percussion instrument sounds are generally characterized by a rapid attack, poorly defined pitch and a long decay. In the production of percussion sounds, the more simple the complete sound envelope, the better, as long as each component is reasonably authentic. A circuit with adjustable striking device, that can be tuned to a given pitch, enables the production of a large array of percussion types. White noise, suitable formant filters and keying circuits provide the other side of the family. Combinations of the two complete the picture for most of the special cases. The foregoing philosophy was applied during the design of the Wurlitzer -side Man-.
ER -