Conference Paper
Spatial Audio–Based Indoor Navigation for Blind and Visually Impaired Users: A SONICOM Demonstration
AVARIG 2026: Audio for Virtual and Augmented Reality and Immersive Games · Paper 477 · June 2026
Abstract
Indoor navigation remains a significant challenge for blind and visually impaired (BVI) individuals, particularly in complex environments where conventional assistive solutions rely on visual interfaces or dedicated infrastructure. Spatial audio offers a non-visual alternative by encoding navigational information as virtual sound sources that can be perceived and followed in
three-dimensional space. This paper presents a study conducted within the SONICOM project, evaluating spatial audio guidance for indoor navigation by BVI participants. Twenty-three participants completed three navigation conditions: turn-byturn instructions, spatial audio guidance, and spatial audio guidance with environmental descriptions. Results showed a clear
difference between route completion and subjective ratings. Spatial audio guidance led to higher route completion than turnby-turn instructions, while completion time and numerical subjective ratings did not show statistically significant differences between the two methods. Environmental descriptions were rated positively by all participants as improving perception of the surroundings. These findings suggest that real-world navigation scenarios can reveal practical benefits of spatial audio that may not be fully captured by subjective ratings alone.
