Opens in a new tab

AES E-Library

← Back to search

Conference Paper

An Immersive Sequencer in Virtual Reality with Natural Interaction and Hybrid Audio Reproduction

Authors: Mao, Jiawen; Nepomuceno, Lukas; Ding, Ke; Çamcı, Anil

AVARIG 2026: Audio for Virtual and Augmented Reality and Immersive Games · Paper 10325 · June 2026

Abstract

We present Music of the Spheres (MOTS), an immersive virtual reality (VR) sequencer that integrates natural interaction with hybrid spatial audio reproduction for music composition and performance. MOTS enables users to create and manipulate sound objects arranged in a 3D step sequencer surrounding the user. Using hand gestures, users can instantiate, position, and remove sounds, simultaneously composing both temporal and spatial musical structures. The system combines binaural reproduction for private preview in the headset and Ambisonic loudspeaker reproduction for shared listening in audience-oriented experiences. In this paper, we discuss the
implementation of MOTS and highlight design considerations for intuitive musical interfaces that are uniquely crafted for VR. We also present the results of a survey of 27 participants at a public exhibition, which indicate positive responses in terms of immersion and usability, as well as a coherent spatial audio experience across the hybrid reproduction system. Finally, we outline future directions, including expanded controls, collaborative functionality, and improved spatial audio rendering.

Details

Published in
AVARIG 2026: Audio for Virtual and Augmented Reality and Immersive Games
Paper number
10325
Publication date
June 30, 2026
Session subject
Perception and subjective evaluation of spatial / immersive audio, Virtual / Augmented / Mixed Reality applications (case studies)
Affiliation
University of Michigan; University of Michigan; University of Michigan; University of Illinois Urbana Champaign (See document for exact affiliation information.)
Type
Conference Paper