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Express Paper

Creation of representative head-related impulse responses for binaural rendering of moving audio objects

Authors: Hoshito, Kazuki; Nishiguchi, Masayuki; Watanabe, Kanji; Abe, Koji; Ishikawa, Tomokazu; Usami, Hikaru

Express Paper · Paper 255 · September 2024

Abstract

The considerable computational complexity involved in convoluting head-related impulse responses (HRIRs) must be addressed to achieve a highly realistic 3D audio reproduction in virtual reality (VR) or augmented reality (AR) through binaural rendering. An algorithm has been proposed to reduce this complexity by distributing audio signals into predefined representative directions through panning. Only these distributed signals are convoluted with the corresponding HRIRs. In this study, we explore a method to generate representative HRIRs through training by utilizing a full-sphere HRIR set. This approach simultaneously considers smooth transitions and minimal degradation during rendering for both moving and static audio objects. Compared with conventional panning, the proposed method reduces the average distortion by approximately 47%, while slightly increasing the rendering runtime complexity.

Details

AES Convention
157
Paper number
255
Publication date
September 27, 2024
Affiliation
Akita Prefectural University; Akita Prefectural University; Akita Prefectural University; Akita Prefectural University; Panasonic Holdings Corporation; Panasonic Holdings Corporation (See document for exact affiliation information.)
Type
Express Paper