M. Piotrowska, P. Bogus, G. Pyda, and P. Malecki, “Virtual Reality as a Tool for Investigating Auditory Perception,” in Proc. Express Paper, Jun. 2024, Paper 254. [Online]. Available: https://aes.org/publications/elibrary-page/?id=22641
Piotrowska M, Bogus P, Pyda G, Malecki P. Virtual Reality as a Tool for Investigating Auditory Perception. In: Express Paper. Audio Engineering Society; 2024. Paper 254. Available from: https://aes.org/publications/elibrary-page/?id=22641
@inproceedings{Piotrowska2024_22641,
author = {Piotrowska, Magdalena and Bogus, Paulina and Pyda, Grzegorz and Malecki, Pawel},
title = {{Virtual Reality as a Tool for Investigating Auditory Perception}},
note = {Paper 254},
year = {2024},
month = jun,
publisher = {Audio Engineering Society},
url = {https://aes.org/publications/elibrary-page/?id=22641}
}
TY - CPAPER
TI - Virtual Reality as a Tool for Investigating Auditory Perception
AU - Piotrowska, Magdalena
AU - Bogus, Paulina
AU - Pyda, Grzegorz
AU - Malecki, Pawel
M1 - Paper 254
PY - 2024
DA - 2024/06/10
UR - https://aes.org/publications/elibrary-page/?id=22641
PB - Audio Engineering Society
LA - en
AB - The integration of VR technology and spatial audio offers significant advantages for psychoacoustic research, allowing for precise control over experimental conditions and enhancing the immersion of participants in virtual environments. The developed system demonstrates the potential for conducting sound source localization tests with high accuracy and flexibility. Future research could explore additional applications of VR in psychoacoustics, such as eye tracking with advanced augmented reality setups, and further investigate the performance of different binaural renderers for virtual sound localization. The study underscores the importance of interactive interfaces, particularly VR, in advancing research in auditory perception.
ER -