M. Choi et al., “Subjective Perception based on Acoustical Parameters for In-Vehicle Virtual Sound,” in Proc. AES 2024 International Conference on Automotive Audio, Jun. 2024, Paper 3. [Online]. Available: https://aes.org/publications/elibrary-page/?id=22612
Choi M, Jung W, Kim S, Lazaro MJ, Kalinowski M, Lee J, Moon S, Yun MH, Sikora G. Subjective Perception based on Acoustical Parameters for In-Vehicle Virtual Sound. In: AES 2024 International Conference on Automotive Audio. Audio Engineering Society; 2024. Paper 3. Available from: https://aes.org/publications/elibrary-page/?id=22612
@inproceedings{Choi2024_22612,
author = {Choi, Minsik and Jung, Woochul and Kim, Sungho and Lazaro, May Jorella and Kalinowski, Marcin and Lee, Jeonghwan and Moon, Soyoun and Yun, Myung Hwan and Sikora, Grzegorz},
title = {{Subjective Perception based on Acoustical Parameters for In-Vehicle Virtual Sound}},
booktitle = {AES 2024 International Conference on Automotive Audio},
note = {Paper 3},
year = {2024},
month = jun,
publisher = {Audio Engineering Society},
url = {https://aes.org/publications/elibrary-page/?id=22612}
}
TY - CPAPER
TI - Subjective Perception based on Acoustical Parameters for In-Vehicle Virtual Sound
AU - Choi, Minsik
AU - Jung, Woochul
AU - Kim, Sungho
AU - Lazaro, May Jorella
AU - Kalinowski, Marcin
AU - Lee, Jeonghwan
AU - Moon, Soyoun
AU - Yun, Myung Hwan
AU - Sikora, Grzegorz
T2 - AES 2024 International Conference on Automotive Audio
M1 - Paper 3
PY - 2024
DA - 2024/06/17
UR - https://aes.org/publications/elibrary-page/?id=22612
PB - Audio Engineering Society
LA - en
AB - Automotive manufacturers are engaging with audio system providers to offer unique auditory experiences. This is achieved through the replication of acoustic environments, coinciding with the growing prominence of infotainment systems. Gaining an understanding of how acoustical parameters impact human perception is essential in the development of virtual acoustic venues within this context. Hence, this is an initial study to explore the correlation between objective measures and subjective responses in reproduced in-vehicle virtual acoustics, with the aim of augmenting the auditory experience for passengers. A jury test was conducted, and the resulting data was subjected to statistical analysis. The findings align with previous studies except for intimacy, indicating visual disparities in virtual environments. Also, while reverberation, linked to envelopment, is basically influenced by early decay time, optimizing reverberation time within a specific range can improve the auditory experience in vehicles by enhancing naturality, which is correlated with key variables including overall impression.
ER -