T. Hirvonen, C. Tejeda Ocampo, E. Souza Blanes, and S. Bharitkar, “Immersive Audio Reproduction and Adaptability for Irregular Loudspeaker Layouts Using Modified EBU ADM Renderer,” in Proc. Express Paper, Jun. 2024, Paper 218. [Online]. Available: https://aes.org/publications/elibrary-page/?id=22564
Hirvonen T, Tejeda Ocampo C, Souza Blanes E, Bharitkar S. Immersive Audio Reproduction and Adaptability for Irregular Loudspeaker Layouts Using Modified EBU ADM Renderer. In: Express Paper. Audio Engineering Society; 2024. Paper 218. Available from: https://aes.org/publications/elibrary-page/?id=22564
@inproceedings{Hirvonen2024_22564,
author = {Hirvonen, Toni and Tejeda Ocampo, Carlos and Souza Blanes, Ema and Bharitkar, Sunil},
title = {{Immersive Audio Reproduction and Adaptability for Irregular Loudspeaker Layouts Using Modified EBU ADM Renderer}},
note = {Paper 218},
year = {2024},
month = jun,
publisher = {Audio Engineering Society},
url = {https://aes.org/publications/elibrary-page/?id=22564}
}
TY - CPAPER
TI - Immersive Audio Reproduction and Adaptability for Irregular Loudspeaker Layouts Using Modified EBU ADM Renderer
AU - Hirvonen, Toni
AU - Tejeda Ocampo, Carlos
AU - Souza Blanes, Ema
AU - Bharitkar, Sunil
M1 - Paper 218
PY - 2024
DA - 2024/06/06
UR - https://aes.org/publications/elibrary-page/?id=22564
PB - Audio Engineering Society
LA - en
AB - Immersive and multichannel audio commonly utilize a limited set of defacto output loudspeaker layouts. However, modern applications may result in using arbitrary numbers of speakers in varying directions. Aiming to realize broadcast-quality reproduction in such situations, we modify the EBU ADM Renderer to handle user-defined output layouts beyond the standard 10 available. Listening tests with object-based material are run to assess the performance of the proposed renderer, and to illustrate typical differences that can occur with different example cases. While the results show the utility of the proposed modification, we also recognize the lack of ideal layout-adaptability in typical gain-based immersive reproduction.
ER -