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Conference Paper

Distance perception using open-back headphones and multi-channel speakers

Authors: Ikeda, Tsubasa; Kamekawa, Toru; Marui, Atsushi

AES Conference: AES 2024 International Audio for Games Conference · Paper 3 · April 2024

Abstract

In game audio and interactive productions, the representation of distance perception is important, but is considered to be difficult to implement. In this paper, a simple system using a combination of open-back headphones and multi-channel speakers was attempted to represent distance perception. A single ambisonics signal is sent to headphones and loudspeakers at the same time, thus representing a distance by changing the volume of both sources. Two experiments and one measurement were conducted with changing conditions. As a result, it was found that distance representation can be improved by selecting headphones with low sound obstruction and processing head-tracking.

Details

Published in
AES Conference: AES 2024 International Audio for Games Conference
Paper number
3
Publication date
April 6, 2024
Session subject
3D audio immersive audio headphones binaural distance
Affiliation
Tokyo University of the arts; Tokyo University of the arts; Tokyo University of the arts (See document for exact affiliation information.)
Type
Conference Paper