A. Mülleder, M. Romanov, N. Myer-Kahlen, and F. Zotter, “Do-it-yourself headphones and development platform for augmented-reality audio,” in Proc. AES Conference: AES 2023 International Conference on Spatial and Immersive Audio, Aug. 2023, Paper 30. [Online]. Available: https://aes.org/publications/elibrary-page/?id=22188
Mülleder A, Romanov M, Myer-Kahlen N, Zotter F. Do-it-yourself headphones and development platform for augmented-reality audio. In: AES Conference: AES 2023 International Conference on Spatial and Immersive Audio. Audio Engineering Society; 2023. Paper 30. Available from: https://aes.org/publications/elibrary-page/?id=22188
@inproceedings{Mulleder2023_22188,
author = {Mülleder, Alexander and Romanov, Michael and Myer-Kahlen, Nils and Zotter, Franz},
title = {{Do-it-yourself headphones and development platform for augmented-reality audio}},
booktitle = {AES Conference: AES 2023 International Conference on Spatial and Immersive Audio},
note = {Paper 30},
year = {2023},
month = aug,
publisher = {Audio Engineering Society},
url = {https://aes.org/publications/elibrary-page/?id=22188}
}
TY - CPAPER
TI - Do-it-yourself headphones and development platform for augmented-reality audio
AU - Mülleder, Alexander
AU - Romanov, Michael
AU - Myer-Kahlen, Nils
AU - Zotter, Franz
T2 - AES Conference: AES 2023 International Conference on Spatial and Immersive Audio
M1 - Paper 30
PY - 2023
DA - 2023/08/06
UR - https://aes.org/publications/elibrary-page/?id=22188
PB - Audio Engineering Society
LA - en
AB - We present an open DIY platform for augmented reality audio in the form of ultralight acoustically transparent headphones and a minimalist hardware platform serving as USB audio interface, signal conditioner, and head tracker. We outline the open hardware and electronics designs to permit reproduction, extension, or customiza-tion. Furthermore, we show the results of measurements that evaluate passive transparency, variation in the headphone transfer function (HpTF) due to repositioning, as well as tracking latency and maximal output of the headtracker/audio device. This design has the potential to promote research and development applications in audio augmented reality at low costs and size.
ER -