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Engineering Brief Open Access

Design and Application of a Native-D Recording Format for Optimal Dolby Atmos Reproduction

Authors: Kobayashi Ritch, Aron

AES Convention 149 · Paper 619 · October 2020

Abstract

In this paper I will propose a Native-D format immersive microphone system made specifically for mixing and
reproduction within the Dolby Atmos framework. While there are a number of immersive recording systems in
use today, most have been designed for reproduction within listening environments that use sub 90° angled
height channels such as Auro-3D. The microphone system proposed in this paper aims to take advantage of the
native 90° height-to-main layer angle found in Atmos speaker systems by combining a non-coincident main
layer with a corresponding near-coincident, 90° directional microphone for each height channel. This system
excels in its high-fidelity capture of both group and individual sources, and benefits from a high level of
decorrelation from channel to channel. An additional advantage of the system is its capture of Native-D format
signal, which ensures that no format conversion or complex matrixing must be done, avoiding a loss of fidelity
from recording to mixing stages. A case study of this system, consisting of multiple recording sessions, has been
done in order to establish the validity of a system of this type, ultimately resulting in a final mix using Dolby
Atmos. Both a “native immersive” and a “non-native” recording approach were taken in order to exemplify the
system’s versatility.

Details

Published in
AES Convention 149
AES Convention
149
Paper number
619
Publication date
October 6, 2020
Session subject
Immersive Audio
Affiliation
New York University, Department of Music and Performing Arts Professions,NY, USA (See document for exact affiliation information.)
Type
Engineering Brief