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Journal Article

Minimally Simple Binaural Room Modeling Using a Single Feedback Delay Network

Authors: Agus, Natalie; Anderson, Hans; Chen, Jer-Ming; Lui, Simon; Herremans, Dorien

Journal of the Audio Engineering Society · Volume 66 · Issue 10 · pp. 791–807 · October 2018

Abstract

The widespread adoption of acoustic modeling in such applications as 3D gaming and virtual reality simulation are generally hindered by the complexity of the implementation. The most efficient binaural acoustic modeling systems use a multi-tap delay to generate early reflections, which are then combined with a feedback delay network to produce generic late reverberation. This report presents a method of binaural acoustic simulation that uses one feedback delay network to simultaneously model both first-order reflections and late reverberation. The advantages are simplicity and efficiency. The proposed method is compared to existing methods for modeling binaural early reflections using a multi-tap delay line. Measurements of ISO standard evaluators including interaural correlation coefficient, decay time, clarity, definition, and center time indicate that the proposed method achieves a comparable accuracy to less efficient methods. The proposed method is implemented as an iOS application, and is able to auralize input signal directly without convolution and update in real time. This significantly reduces the computational time because it does not need to produce an impulse response after every parameter update.

Details

Publication
Journal of the Audio Engineering Society
Volume
66
Issue
10
Pages
791–807
Publication date
October 6, 2018
Affiliation
Singapore University of Technology and Design, Singapore; Agency for Science, Technology and Research (A*STAR), Singapore (See document for exact affiliation information.)
Type
Journal Article