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Conference Paper

Accurate Spatialization of VR Sound Sources in the Near Field

Authors: Arevalo, Camilo; Sarria M., Gerardo M.; Villegas

AES Conference: 2018 AES International Conference on Spatial Reproduction - Aesthetics and Science · Paper EB1-7 · July 2018

Abstract

The aim of this research is to offer a spatialization alternative in VR engines (such as Unity) that bridges the gap left by regular spatializers for sounds in the near-?eld. In this paper, we detail the development of HRIRU,an API for spatialization of multiple sources in the near-?eld in real-time, and present a comparison between perceived distance accuracy achieved with native methods in Unity and that achieved with HRIRU. This comparison indicates that HRIRU could offer better spatialization, though scalability and performance should be improved.

Details

Published in
AES Conference: 2018 AES International Conference on Spatial Reproduction - Aesthetics and Science
Paper number
EB1-7
Publication date
July 6, 2018
Session subject
Spatialization; VR sound sources; Unity; Pure Data; HRIR
Affiliation
Pontificia Universidad Javeriana Cali, Colombia; University of Aizu, Aizu, Japan (See document for exact affiliation information.)
Type
Conference Paper