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Journal Article

Virtual Reality, Will It Be a Game-Changer

Authors: Rumsey, Francis

Journal of the Audio Engineering Society · Volume 66 · Issue 5 · pp. 399–402 · May 2018

Abstract

[Feature] Virtual reality (VR) is the big theme of the moment in audio, as it is in a number of other domains of media engineering. It’s joined by its partner, augmented reality (AR), which attempts to integrate elements of artificial environments with one’s experience of the real world. At the AES 143rd Convention sessions in the Game Audio and VR track, presenters looked at the challenges and opportunities, as well as the workflows needed for success in this fast-evolving field.

Details

Publication
Journal of the Audio Engineering Society
Volume
66
Issue
5
Pages
399–402
Publication date
May 6, 2018
Type
Journal Article