G. Jacuzzi, S. Brazzola, and J. Kares, “Approaching Immersive 3D Audio Broadcast Streams of Live Performances,” in Proc. AES Convention 142, May 2017, Paper 9692. [Online]. Available: https://aes.org/publications/elibrary-page/?id=18570
Jacuzzi G, Brazzola S, Kares J. Approaching Immersive 3D Audio Broadcast Streams of Live Performances. In: AES Convention 142. Audio Engineering Society; 2017. Paper 9692. Available from: https://aes.org/publications/elibrary-page/?id=18570
@inproceedings{Jacuzzi2017_18570,
author = {Jacuzzi, Giordano and Brazzola, Sofia and Kares, Johannes},
title = {{Approaching Immersive 3D Audio Broadcast Streams of Live Performances}},
booktitle = {AES Convention 142},
note = {Paper 9692},
year = {2017},
month = may,
publisher = {Audio Engineering Society},
url = {https://aes.org/publications/elibrary-page/?id=18570}
}
TY - CPAPER
TI - Approaching Immersive 3D Audio Broadcast Streams of Live Performances
AU - Jacuzzi, Giordano
AU - Brazzola, Sofia
AU - Kares, Johannes
T2 - AES Convention 142
M1 - Paper 9692
PY - 2017
DA - 2017/05/06
UR - https://aes.org/publications/elibrary-page/?id=18570
PB - Audio Engineering Society
LA - en
AB - This paper explores the requirements and best practices of recording, mixing, and streaming broadcasts of live music performances in binaural and ambisonics formats. We outline the optimal workflows for incorporating and executing 3D audio streams with existing in-house infrastructure, as determined from our experience gathered testing and broadcasting public concert events in partnership with Moods jazz club in Zurich, Switzerland, and Vienna State Opera in Vienna, Austria. In addition, this paper discusses the current technological barriers for immersive audio content creation and consumption, areas for growth and improvement, and future projections for 3D immersive audio technology.
ER -