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Convention Paper

Integration of CGI Information on Audio Post Production

Authors: Fonseca, Nuno

AES Convention 141 · Paper 9633 · September 2016

Abstract

Although CGI is a common tool in cinema, for both VFX shots and animation features, all that 3D information is disregarded on audio post production, which usually only uses the final image as reference. This paper presents a workflow that uses CGI information to help audio post-production work. Working on top of “Sound Particles” software, a 3D CGI-like software for audio applications currently used at major Hollywood studios, CGI information is used to automatically control several audio parameters (volume, 3D position, Doppler, etc.), while maintaining full creativity freedom.

Details

Published in
AES Convention 141
AES Convention
141
Paper number
9633
Publication date
September 6, 2016
Session subject
Cinema Sound & Forensic Audio
Affiliation
ESTG/Polytechnic Institute of Leiria, Leiria, Portugal; Sound Particles, Leiria, Portugal (See document for exact affiliation information.)
Type
Convention Paper