H. Jo, J. Park, S. Son, and S. Kim, “User-Interactive Binaural Rendering Algorithm Using Head-Related Transfer Function and Reverberation,” in Proc. AES Convention 139, Oct. 2015, Paper 223. [Online]. Available: https://aes.org/publications/elibrary-page/?id=17899
Jo H, Park J, Son S, Kim S. User-Interactive Binaural Rendering Algorithm Using Head-Related Transfer Function and Reverberation. In: AES Convention 139. Audio Engineering Society; 2015. Paper 223. Available from: https://aes.org/publications/elibrary-page/?id=17899
@inproceedings{Jo2015_17899,
author = {Jo, Hyun and Park, Jaeha and Son, Sangmo and Kim, Sunmin},
title = {{User-Interactive Binaural Rendering Algorithm Using Head-Related Transfer Function and Reverberation}},
booktitle = {AES Convention 139},
note = {Paper 223},
year = {2015},
month = oct,
publisher = {Audio Engineering Society},
url = {https://aes.org/publications/elibrary-page/?id=17899}
}
TY - CPAPER
TI - User-Interactive Binaural Rendering Algorithm Using Head-Related Transfer Function and Reverberation
AU - Jo, Hyun
AU - Park, Jaeha
AU - Son, Sangmo
AU - Kim, Sunmin
T2 - AES Convention 139
M1 - Paper 223
PY - 2015
DA - 2015/10/06
UR - https://aes.org/publications/elibrary-page/?id=17899
PB - Audio Engineering Society
LA - en
AB - This paper introduces an adaptive binaural rendering algorithm that renders sound image into a desired location for user-interactive headphone listening. The proposed algorithm provides steady sound localization during the listener's head movement by minimizing both localization error and timbral degradation caused by filtering HRTF. It is achieved by direct-ambient separation of input channel signal and the corresponding HRTF filtering with desired reverberation to the listener's head position. By a set of experiments, it is shown that the proposed algorithm provides precise localization.
ER -