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Convention Paper

Participatory Amplitude Level Adjustment of Gesture Controlled Upper Body Garment Sound in Immersive Virtual Reality

Authors: Sikström, Erik; Laursen, Morten Havemøller; Pedersen, Kasper Søndergaard; de Götzen, Amalia; Serafin, Stefania

AES Convention 136 · Paper 9074 · April 2014

Abstract

Gesture-controlled sounds from virtual clothes in immersive virtual environments, is a relatively unexplored topic. In this paper an experiment aiming to find a range between a highest acceptable amplitude level and a lowest acceptable level for the sounds of an upper-body garment was conducted. Participants were asked to set the two amplitude levels of the sound from the virtual clothes that were generated by the subjects’ gesture input, in relation to other sound sources with already predefined levels (footsteps and ambient sounds). This task was performed while walking around in a virtual park area. The results yielded two dynamic ranges that were differently placed depending on if the sound was initially presented at a loudest possible level, or the lowest possible level.

Details

Published in
AES Convention 136
AES Convention
136
Paper number
9074
Publication date
April 6, 2014
Session subject
Human Factors
Affiliation
Aalborg University Copenhagen, Copenhagen, Denmark (See document for exact affiliation information.)
Type
Convention Paper