P. R. Sanz, B. R. Mezcua, J. M. S. Pena, and B. N. Walker, “Scenes and Images into Sounds: A Taxonomy of Image Sonification Methods for Mobility Applications,” J. Audio Eng. Soc., vol. 62, no. 3, pp. 161–171, Mar. 2014, doi: 10.17743/jaes.2014.0009.
Sanz PR, Mezcua BR, Pena JMS, Walker BN. Scenes and Images into Sounds: A Taxonomy of Image Sonification Methods for Mobility Applications. J Audio Eng Soc. 2014;62(3):161-171. doi:10.17743/jaes.2014.0009
@article{Sanz2014_17130,
author = {Sanz, Pablo Revuelta and Mezcua, Belén Ruiz and Pena, José M. Sánchez and Walker, Bruce N.},
title = {{Scenes and Images into Sounds: A Taxonomy of Image Sonification Methods for Mobility Applications}},
journal = {Journal of the Audio Engineering Society},
volume = {62},
number = {3},
pages = {161--171},
year = {2014},
month = mar,
publisher = {Audio Engineering Society},
doi = {10.17743/jaes.2014.0009},
url = {https://doi.org/10.17743/jaes.2014.0009}
}
TY - JOUR
TI - Scenes and Images into Sounds: A Taxonomy of Image Sonification Methods for Mobility Applications
AU - Sanz, Pablo Revuelta
AU - Mezcua, Belén Ruiz
AU - Pena, José M. Sánchez
AU - Walker, Bruce N.
T2 - Journal of the Audio Engineering Society
J2 - J. Audio Eng. Soc.
VL - 62
IS - 3
SP - 161
EP - 171
PY - 2014
DA - 2014/03/06
DO - 10.17743/jaes.2014.0009
UR - https://doi.org/10.17743/jaes.2014.0009
PB - Audio Engineering Society
LA - en
AB - Sonification is the systematic representation of data using sounds, such as text-to-speech, color readers, Geiger counters, acoustic radars, and MIDI synthesizers. This paper surveys existing sonification systems and suggests taxonomy of algorithms and devices. The sonification process requires an artificial mapping between two sensory modalities using a model based on either psychoacoustics or artificial heuristics. In the former, the paradigm exploits the natural discrimination of the source spatial parameters (distance, azimuth, and elevation, for instance). In the latter, the paradigm creates an artificial match between graphical and auditory cues. Artificial sonification uses nonspatial characteristics of the sound, such as frequency, brightness or timbre, formants, saturation, and time intervals, which are not related to the physical characteristics or parameters of objects or surroundings.
ER -