H. Chung, H. Heo, D. Sung, Y. Han, and K. Lee, “Modeling and Real-Time Generation of Pen Stroke Sounds for Tactile Devices,” in Proc. AES Conference: 49th International Conference: Audio for Games, Feb. 2013, Paper P-2. [Online]. Available: https://aes.org/publications/elibrary-page/?id=16648
Chung H, Heo H, Sung D, Han Y, Lee K. Modeling and Real-Time Generation of Pen Stroke Sounds for Tactile Devices. In: AES Conference: 49th International Conference: Audio for Games. Audio Engineering Society; 2013. Paper P-2. Available from: https://aes.org/publications/elibrary-page/?id=16648
@inproceedings{Chung2013_16648,
author = {Chung, Hanwook and Heo, Hoon and Sung, DooYong and Han, Yoonchang and Lee, Kyogu},
title = {{Modeling and Real-Time Generation of Pen Stroke Sounds for Tactile Devices}},
booktitle = {AES Conference: 49th International Conference: Audio for Games},
note = {Paper P-2},
year = {2013},
month = feb,
publisher = {Audio Engineering Society},
url = {https://aes.org/publications/elibrary-page/?id=16648}
}
TY - CPAPER
TI - Modeling and Real-Time Generation of Pen Stroke Sounds for Tactile Devices
AU - Chung, Hanwook
AU - Heo, Hoon
AU - Sung, DooYong
AU - Han, Yoonchang
AU - Lee, Kyogu
T2 - AES Conference: 49th International Conference: Audio for Games
M1 - Paper P-2
PY - 2013
DA - 2013/02/06
UR - https://aes.org/publications/elibrary-page/?id=16648
PB - Audio Engineering Society
LA - en
AB - In a real-world situation, pen strokes produce specific sounds that help to make interactions more natural in a virtual environment, such as using tactile input devices for education or games. In this paper, we describe a method for modeling and generating pen stroke sounds in real time. Since the proposed method is based on recorded signals, not only a specific pen sound but also various sound sources can be used. The difference in sound due to the change of speed of a pen movement is modeled by real-time resampling which is a simple and practical method. Acoustical resonant characteristics of the body below the surface and the pen are also identified. We conducted an experiment by implementing the proposed method on a tactile device and verified the performance.
ER -