M. Gasparini, P. Peretti, S. Cecchi, L. Romoli, and F. Piazza, “Real Time Reproduction of Moving Sound Sources by Wave Field Synthesis: Objective and Subjective Quality Evaluation,” in Proc. AES Convention 130, May 2011, Paper 8427. [Online]. Available: https://aes.org/publications/elibrary-page/?id=15894
Gasparini M, Peretti P, Cecchi S, Romoli L, Piazza F. Real Time Reproduction of Moving Sound Sources by Wave Field Synthesis: Objective and Subjective Quality Evaluation. In: AES Convention 130. Audio Engineering Society; 2011. Paper 8427. Available from: https://aes.org/publications/elibrary-page/?id=15894
@inproceedings{Gasparini2011_15894,
author = {Gasparini, Michele and Peretti, Paolo and Cecchi, Stefania and Romoli, Laura and Piazza, Francesco},
title = {{Real Time Reproduction of Moving Sound Sources by Wave Field Synthesis: Objective and Subjective Quality Evaluation}},
booktitle = {AES Convention 130},
note = {Paper 8427},
year = {2011},
month = may,
publisher = {Audio Engineering Society},
url = {https://aes.org/publications/elibrary-page/?id=15894}
}
TY - CPAPER
TI - Real Time Reproduction of Moving Sound Sources by Wave Field Synthesis: Objective and Subjective Quality Evaluation
AU - Gasparini, Michele
AU - Peretti, Paolo
AU - Cecchi, Stefania
AU - Romoli, Laura
AU - Piazza, Francesco
T2 - AES Convention 130
M1 - Paper 8427
PY - 2011
DA - 2011/05/06
UR - https://aes.org/publications/elibrary-page/?id=15894
PB - Audio Engineering Society
LA - en
AB - Wave Field Synthesis (WFS) is an audio rendering technique that allows the reproduction of an acoustic image over an extended listening area. In order to achieve a realistic sensation, true representation of moving sound sources is essential. In this paper, a real time algorithm that significantly reduces computational efforts in the synthesis of WFS driving functions in presence of moving sound sources is presented. High efficiency can be obtained taking into account a model based on phase approximation and Short Time Fourier Trasform (STFT). The influence of the streaming frame size and of the source velocity on well known sound field artifacts has been studied, considering PC simulations and listening tests.
ER -