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Conference Paper

Location-Aware Interactive Game Audio

Authors: Paterson, Natasa; Naliuka, Katsiaryna; Carrigy, Tara; Haahr, Mads; Conway, Fionnuala

AES Conference: 41st International Conference: Audio for Games · Paper P1-4 · February 2011

Abstract

With the affordability and pervasiveness of GPS enabled smart phones, downloadable location aware applications have
become increasingly popular. These applications include the overlay of local information onto physical sites to multiplayer games and tourism. However, many of these applications rely predominantly on graphical overlays and
simple user interface audio. For narrative led location aware experiences, audio can play an important role in
immersing the player in the story line and physical location. Coupled interactivity and adaptability of audio to player
movements encourage the user to remain engaged with the physical location. This paper describes the theory and
implementation of interactive audio for a location aware tourism application. The aim of the application is to create an

immersive gaming experience where the audio supports the historical setting and given narrative.

Details

Published in
AES Conference: 41st International Conference: Audio for Games
Paper number
P1-4
Publication date
February 6, 2011
Session subject
Audio for Games
Affiliation
Trinity College Dublin, Dublin, Ireland (See document for exact affiliation information.)
Type
Conference Paper