S. Grollmisch, E. Cano Cerón, and C. Dittmar, “Songs2See: Learn to Play by Playing,” in Proc. AES Conference: 41st International Conference: Audio for Games, Feb. 2011, Paper P2-3. [Online]. Available: https://aes.org/publications/elibrary-page/?id=15762
Grollmisch S, Cano Cerón E, Dittmar C. Songs2See: Learn to Play by Playing. In: AES Conference: 41st International Conference: Audio for Games. Audio Engineering Society; 2011. Paper P2-3. Available from: https://aes.org/publications/elibrary-page/?id=15762
@inproceedings{Grollmisch2011_15762,
author = {Grollmisch, Sascha and Cano Cerón, Estefanía and Dittmar, Christian},
title = {{Songs2See: Learn to Play by Playing}},
booktitle = {AES Conference: 41st International Conference: Audio for Games},
note = {Paper P2-3},
year = {2011},
month = feb,
publisher = {Audio Engineering Society},
url = {https://aes.org/publications/elibrary-page/?id=15762}
}
TY - CPAPER
TI - Songs2See: Learn to Play by Playing
AU - Grollmisch, Sascha
AU - Cano Cerón, Estefanía
AU - Dittmar, Christian
T2 - AES Conference: 41st International Conference: Audio for Games
M1 - Paper P2-3
PY - 2011
DA - 2011/02/06
UR - https://aes.org/publications/elibrary-page/?id=15762
PB - Audio Engineering Society
LA - en
AB - Songs2See is a web based application designed to assist music students in their practice time. Its main features are: use of real musical instruments instead of midi or game-controllers, immediate feedback and assessment, fingering suggestions for each instrument, entertaining ways of displaying content, users’ possibility to generate their own game content out of audio tracks and user selected options like tempo and difficulty. To provide the user with such a system, current audio processing technologies for pitch tracking, sound source separation, music transcription and rhythm analysis have been included. We aim to take music gaming into a new direction where learning, playing and having fun can finally converge.
ER -