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Conference Paper

Server-Based Pitch Detection for Web Applications

Authors: Grollmisch, Sascha; Dittmar, Christian; Cano Cerón, Estefanía; Dressler, Karin

AES Conference: 41st International Conference: Audio for Games · Paper 2-2 · February 2011

Abstract

Pitch detection algorithms find use in many different applications ranging from automatic music transcription, music classification and analysis to sound separation. Most recently, music games and karaoke applications have also incorporated pitch detection algorithms in their gameplay. Music and audio games pose different technical requirements in terms of the implementation and efficiency of such algorithms. In this paper, we describe the development of a server based pitch detection algorithm intended to work in web applications. Real time performance, algorithm robustness and efficiency were critical aspects of this work.

Details

Published in
AES Conference: 41st International Conference: Audio for Games
Paper number
2-2
Publication date
February 6, 2011
Session subject
Music, Synthesis, and Speech Processing
Affiliation
Fraunhofer Institute for Digital Media Technology IDMT, Ilmenau, Germany (See document for exact affiliation information.)
Type
Conference Paper