J. Janer, S. Kersten, M. Schirosa, and G. Roma, “An Online Platform for Interactive Soundscapes with User-Contributed Audio Content,” in Proc. AES Conference: 41st International Conference: Audio for Games, Feb. 2011, Paper 2-1. [Online]. Available: https://aes.org/publications/elibrary-page/?id=15750
Janer J, Kersten S, Schirosa M, Roma G. An Online Platform for Interactive Soundscapes with User-Contributed Audio Content. In: AES Conference: 41st International Conference: Audio for Games. Audio Engineering Society; 2011. Paper 2-1. Available from: https://aes.org/publications/elibrary-page/?id=15750
@inproceedings{Janer2011_15750,
author = {Janer, Jordi and Kersten, Stefa and Schirosa, Mattian and Roma, Gerard},
title = {{An Online Platform for Interactive Soundscapes with User-Contributed Audio Content}},
booktitle = {AES Conference: 41st International Conference: Audio for Games},
note = {Paper 2-1},
year = {2011},
month = feb,
publisher = {Audio Engineering Society},
url = {https://aes.org/publications/elibrary-page/?id=15750}
}
TY - CPAPER
TI - An Online Platform for Interactive Soundscapes with User-Contributed Audio Content
AU - Janer, Jordi
AU - Kersten, Stefa
AU - Schirosa, Mattian
AU - Roma, Gerard
T2 - AES Conference: 41st International Conference: Audio for Games
M1 - Paper 2-1
PY - 2011
DA - 2011/02/06
UR - https://aes.org/publications/elibrary-page/?id=15750
PB - Audio Engineering Society
LA - en
AB - A principal role of audio in virtual environments is the creation of a sound ambiance or soundscape. Current developments (e.g. online communities, web and mobile technologies) might require new paradigms of soundscape collaborative design and interaction. We propose an online platform that aims at simplifying the authoring process, but offering at the same time, a realistic and interactive soundscape. Graph models, representing virtual acoustic sources, control the sequencing of events (samples) using concatenative synthesis. Samples are retrieved from a user-contributed audio repository, which integrates a content-based search engine and an ecological acoustics taxonomy. A server architecture allows the synthesis engine to support several independent listeners simultaneously. Client applications are responsible for sending position updates, receiving the soundscape as a web stream.
ER -