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Conference Paper

Audio Air Hockey: A Pilot Study in Using Audio-Based Games for the Measurement of Loudspeaker Placement Preferences for Smart Tables

Authors: Collins, Karen; Kapralos, Bill; Hodge, Alexander; Hogue, Andrew

AES Conference: 41st International Conference: Audio for Games · Paper 1-2 · February 2011

Abstract

Modern game hardware technology (e.g. mobile, touchpad and smart table) requires new considerations for mixing and surround sound due to changing viewer angles. Can audio-based games provide us with a useful subjective measure of
player preference of different loudspeaker placements? To determine an answer to this question, our method was to
measure subjective responses to two different quadraphonic loudspeaker placements with a smart table using a custom built audio-based game. Results showed that the majority of players had a preference for speaker placement, and that the placement was perceived to impact their gameplay. Counter to our hypothesis, results showed that players did not prefer the standard quadraphonic set-up.

Details

Published in
AES Conference: 41st International Conference: Audio for Games
Paper number
1-2
Publication date
February 6, 2011
Session subject
Audio for Games: Education and Standardization
Affiliation
University of Ontario Institute of Technology, Oshawa, Ontario, Canada; University of Waterloo, Waterloo, Ontario, Canada (See document for exact affiliation information.)
Type
Conference Paper