R. Maher, “Maintaining Sonic Texture with Time Scale Compression by a Factor of 100 or More,” in Proc. AES Convention 129, Nov. 2010, Paper 8250. [Online]. Available: https://aes.org/publications/elibrary-page/?id=15672
Maher R. Maintaining Sonic Texture with Time Scale Compression by a Factor of 100 or More. In: AES Convention 129. Audio Engineering Society; 2010. Paper 8250. Available from: https://aes.org/publications/elibrary-page/?id=15672
@inproceedings{Maher2010_15672,
author = {Maher, Robert},
title = {{Maintaining Sonic Texture with Time Scale Compression by a Factor of 100 or More}},
booktitle = {AES Convention 129},
note = {Paper 8250},
year = {2010},
month = nov,
publisher = {Audio Engineering Society},
url = {https://aes.org/publications/elibrary-page/?id=15672}
}
TY - CPAPER
TI - Maintaining Sonic Texture with Time Scale Compression by a Factor of 100 or More
AU - Maher, Robert
T2 - AES Convention 129
M1 - Paper 8250
PY - 2010
DA - 2010/11/06
UR - https://aes.org/publications/elibrary-page/?id=15672
PB - Audio Engineering Society
LA - en
AB - Time lapse photography is a common technique to present a slowly evolving visual scene with an artificially rapid temporal scale. Events in the scene that unfold over minutes, hours, or days in real time can be viewed in a shorter video clip. Audio time scaling by a major compression factor can be considered the aural equivalent of time lapse video, but obtaining meaningful time-compressed audio requires interesting practical and conceptual challenges in order to retain the original sonic texture. This paper reviews a variety of existing techniques for compressing 24 hours of audio into just a few minutes of representative "time lapse" audio, and explores several useful modifications and challenges.
ER -