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Conference Paper

Localization Cues Affect Emotional Judgments – Results from a User Study on Scary Sound

Authors: Ekman, Inger; Kajastila, Raine

AES Conference: 35th International Conference: Audio for Games · Paper 23 · February 2009

Abstract

The current paradigm for creating emotional impact in game sound is to carefully choose which sounds to play. This paper takes an alternative approach, suggesting that emotional impact of sounds can be affected by choosing how to play those sounds. We describe a novel concept for emotional sound design - emotional fine-tuning - and show how it is possible to systematically influence the emotional impact of a single sound sample. A controlled user study with 8 subjects confirmed that changing the reproduction of a sample so that source localization of the sound is challenged will increase its perceived scariness compared to the same sound with clearly detectable source. The work extends experimental research on emotion perception in sound. It has practical implications for sound design in games and other interactive media.

Details

Published in
AES Conference: 35th International Conference: Audio for Games
Paper number
23
Publication date
February 6, 2009
Session subject
Audio for Games: Sound Design, Recording, and Foley
Affiliation
Helsinki University of Technology, Espoo, Finland (See document for exact affiliation information.)
Type
Conference Paper