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Conference Paper

Efficient Spatial Sound Synthesis for Virtual Worlds

Authors: Pulkki, Ville; Laitinen, Mikko-Ville; Erkut, Cumhur

AES Conference: 35th International Conference: Audio for Games · Paper 21 · February 2009

Abstract

Directional audio coding (DirAC) is a frequency-band processing method for spatial audio based on psychophysical assumptions and on energetic analysis of sound field. The applications of DirAC in spatial sound synthesis for virtual worlds are presented in this paper. The techniques are independent of the sound reproduction method, which can

be any loudspeaker setup or headphones. It is shown, that DirAC can be used to position, and to control the extent of virtual sound sources, and also to generate reverberation efficiently in virtual worlds.

Details

Published in
AES Conference: 35th International Conference: Audio for Games
Paper number
21
Publication date
February 6, 2009
Session subject
Audio for Games
Affiliation
Helsinki University of Technology, Espoo, Finland (See document for exact affiliation information.)
Type
Conference Paper