O. Mayor, J. Bonada, and J. Janer, “Kaleivoicecope: Voice Transformation from Interactive Installations to Video Games,” in Proc. AES Conference: 35th International Conference: Audio for Games, Feb. 2009, Paper 9. [Online]. Available: https://aes.org/publications/elibrary-page/?id=15163
Mayor O, Bonada J, Janer J. Kaleivoicecope: Voice Transformation from Interactive Installations to Video Games. In: AES Conference: 35th International Conference: Audio for Games. Audio Engineering Society; 2009. Paper 9. Available from: https://aes.org/publications/elibrary-page/?id=15163
@inproceedings{Mayor2009_15163,
author = {Mayor, Oscar and Bonada, Jordi and Janer, Jordi},
title = {{Kaleivoicecope: Voice Transformation from Interactive Installations to Video Games}},
booktitle = {AES Conference: 35th International Conference: Audio for Games},
note = {Paper 9},
year = {2009},
month = feb,
publisher = {Audio Engineering Society},
url = {https://aes.org/publications/elibrary-page/?id=15163}
}
TY - CPAPER
TI - Kaleivoicecope: Voice Transformation from Interactive Installations to Video Games
AU - Mayor, Oscar
AU - Bonada, Jordi
AU - Janer, Jordi
T2 - AES Conference: 35th International Conference: Audio for Games
M1 - Paper 9
PY - 2009
DA - 2009/02/06
UR - https://aes.org/publications/elibrary-page/?id=15163
PB - Audio Engineering Society
LA - en
AB - A Real-time Voice Transformation Technology and its applications are presented in this article. The technology allows the transformation of the human voice, such as changing gender from male to female, or transforming a teenager to an old woman. More exotic transformations are also possible, for instance robotizing the voice or giving the voice an alien character as if it was taken from a science fiction film. The technology has been already used for real-time installations in museums and in post-production applications. Now, it’s being adapted to interactive videogames to transform the voice of the user or any of the game characters.
ER -