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Convention Paper

Surround Sound Track Productions Based on a More Channel Headphone

Authors: Koenig, Florian M.

AES Convention 127 · Paper 7880 · October 2009

Abstract

Headphones have become very popular in the last years. Many devices were created around mp3 file systems. These portable surround sound devices are the successor of “stereo” applications in consumer electronics, multimedia and games. To create the surround sound experience from a portable device, headphones are needed. Some problems are 3D sound obstructive: Humans need individual reproduced binaural signals (HRTF) due to all types of headphone uses. Commercial headphones need adaptive, realistic, 3D images from all headphone sound sources (TV, CD, mp3 / mobile phone). They need to have a minimum of elevation effects and virtual distance perception. Now we can create surround sound mixings that can be demonstrated as both 4.0 headphone and 5.1 loudspeaker compatible.

Details

Published in
AES Convention 127
AES Convention
127
Paper number
7880
Publication date
October 6, 2009
Session subject
Spatial Audio
Affiliation
Florian König Enterprises GmbH, Germering, Germany (See document for exact affiliation information.)
Type
Convention Paper