M. Goupell, B. Laback, P. Majdak, and M. Mihocic, “The Accuracy of Localizing Virtual Sound Sources: Effects of Pointing Method and Visual Environment,” in Proc. AES Convention 124, May 2008, Paper 7407. [Online]. Available: https://aes.org/publications/elibrary-page/?id=14537
Goupell M, Laback B, Majdak P, Mihocic M. The Accuracy of Localizing Virtual Sound Sources: Effects of Pointing Method and Visual Environment. In: AES Convention 124. Audio Engineering Society; 2008. Paper 7407. Available from: https://aes.org/publications/elibrary-page/?id=14537
@inproceedings{Goupell2008_14537,
author = {Goupell, Matthew and Laback, Bernhard and Majdak, Piotr and Mihocic, Michael},
title = {{The Accuracy of Localizing Virtual Sound Sources: Effects of Pointing Method and Visual Environment}},
booktitle = {AES Convention 124},
note = {Paper 7407},
year = {2008},
month = may,
publisher = {Audio Engineering Society},
url = {https://aes.org/publications/elibrary-page/?id=14537}
}
TY - CPAPER
TI - The Accuracy of Localizing Virtual Sound Sources: Effects of Pointing Method and Visual Environment
AU - Goupell, Matthew
AU - Laback, Bernhard
AU - Majdak, Piotr
AU - Mihocic, Michael
T2 - AES Convention 124
M1 - Paper 7407
PY - 2008
DA - 2008/05/06
UR - https://aes.org/publications/elibrary-page/?id=14537
PB - Audio Engineering Society
LA - en
AB - The ability to localize sound sources in 3D-space was tested in humans. The subjects listened to noises filtered with subject-specific head-related transfer functions. In the experiment using naïve subjects, the conditions included the type of visual environment (darkness or structured virtual world) presented via head mounted display and pointing method (head and manual pointing). The results show that the errors in the horizontal dimension were smaller when head pointing was used. Manual pointing showed smaller errors in the vertical dimension. Generally, the effect of pointing method was significant but small. The presence of structured virtual visual environment significantly improved the localization accuracy in all conditions. This supports the benefit of using a visual virtual environment in acoustic tasks like sound localization.
ER -