J.-M. Jot, A. Krishnaswami, J. Laroche, J. Merimaa, and M. M. Goodwin, “Spatial Audio Scene Coding in a Universal Two-Channel 3-D Stereo Format,” in Proc. AES Convention 123, Oct. 2007, Paper 7276. [Online]. Available: https://aes.org/publications/elibrary-page/?id=14334
Jot JM, Krishnaswami A, Laroche J, Merimaa J, Goodwin MM. Spatial Audio Scene Coding in a Universal Two-Channel 3-D Stereo Format. In: AES Convention 123. Audio Engineering Society; 2007. Paper 7276. Available from: https://aes.org/publications/elibrary-page/?id=14334
@inproceedings{Jot2007_14334,
author = {Jot, Jean-Marc and Krishnaswami, Arvindh and Laroche, Jean and Merimaa, Juha and Goodwin, Michael M.},
title = {{Spatial Audio Scene Coding in a Universal Two-Channel 3-D Stereo Format}},
booktitle = {AES Convention 123},
note = {Paper 7276},
year = {2007},
month = oct,
publisher = {Audio Engineering Society},
url = {https://aes.org/publications/elibrary-page/?id=14334}
}
TY - CPAPER
TI - Spatial Audio Scene Coding in a Universal Two-Channel 3-D Stereo Format
AU - Jot, Jean-Marc
AU - Krishnaswami, Arvindh
AU - Laroche, Jean
AU - Merimaa, Juha
AU - Goodwin, Michael M.
T2 - AES Convention 123
M1 - Paper 7276
PY - 2007
DA - 2007/10/06
UR - https://aes.org/publications/elibrary-page/?id=14334
PB - Audio Engineering Society
LA - en
AB - We describe a frequency-domain method for phase-amplitude matrix decoding and up-mixing of two-channel stereo recordings, based on spatial analysis of 2-D or 3-D directional and ambient cues in the recording, and re-synthesis of these cues for consistent reproduction over any loudspeaker or headphone playback system. The decoder is compatible with existing two-channel phase-amplitude stereo formats; however, unlike existing time-domain decoders, it preserves source separation and allows accurate reproduction of ambience and reverberation cues. The two-channel spatial encoding/decoding scheme is extended to incorporate 3-D elevation, without relying on HRTF cues. Applications include data-efficient storage or transmission of multi-channel soundtracks and computationally-efficient interactive audio spatialization in a backward-compatible stereo encoding format.
ER -