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Convention Paper

Considerations on Audio for Flash: Getting to the Vector Soundstage

Authors: Van Winkle, Charles

AES Convention 121 · Paper 6958 · October 2006

Abstract

The Flash Platform has been known for animations and interactivity for some time now and research shows the Flash Player is one of the world’s more pervasive software platforms [1]. Although providing audio-rich video or interactive content through Flash is not new, preparing audio assets for Flash is new to many audio professionals. Audio for Flash poses noteworthy changes to audio professionals’ workflows when compared to more customary mediums for video or interactive content e.g. DVDs or video games. This paper gives an overview of the Flash Platform and takes a first look at the considerations audio professionals must make when preparing audio assets for Flash with modified practices suggested when necessary.

Details

Published in
AES Convention 121
AES Convention
121
Paper number
6958
Publication date
October 6, 2006
Session subject
Computers & Mobile Audio
Affiliation
Adobe Systems Incorporated (See document for exact affiliation information.)
Type
Convention Paper