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Convention Paper

Dynamic Cross-Talk Cancellation for Binaural Synthesis in Virtual Reality Environments

Authors: Behler, Gottfried; Lentz, Tobias

AES Convention 117 · Paper 6315 · October 2004

Abstract

To create a Virtual Reality environment with true immersion a precise spatial audio reproduction system is required. Since the placement of large loudspeaker arrays which are needed for wave field synthesis systems may be impossible for some environments, alternative solutions must be found. One application of this kind, for instance, is a multi screen VR system where the stereoscopic video images envelope the user. In such a case the presented binaural approach has many advantages. This paper describes the virtual sound source imaging by binaural synthesis and the reproduction over loudspeakers with a dynamic (tracked) cross-talk cancellation system which only needs three to four loudspeakers to cover all listening positions.

Details

Published in
AES Convention 117
AES Convention
117
Paper number
6315
Publication date
October 6, 2004
Session subject
Spatial Perception and Processing
Affiliation
Tobias Lentz, Institute of Technical Acoustics - RWTH Aachen University, Aachen,Germany ; Gottfried Behler, Institute of Technical Acoustics - RWTH Aachen University, Aachen, Germany (See document for exact affiliation information.)
Type
Convention Paper