A. Simeonov, G. Zoia, R. Lluis-Garcia, and D. Mlynek, “Advanced 3D Audio Algorithms by a Flexible, Low Level Application Programming Interface,” in Proc. AES Convention 116, May 2004, Paper 6024. [Online]. Available: https://aes.org/publications/elibrary-page/?id=12712
Simeonov A, Zoia G, Lluis-Garcia R, Mlynek D. Advanced 3D Audio Algorithms by a Flexible, Low Level Application Programming Interface. In: AES Convention 116. Audio Engineering Society; 2004. Paper 6024. Available from: https://aes.org/publications/elibrary-page/?id=12712
@inproceedings{Simeonov2004_12712,
author = {Simeonov, Aleksandar and Zoia, Giorgio and Lluis-Garcia, Robert and Mlynek, Daniel},
title = {{Advanced 3D Audio Algorithms by a Flexible, Low Level Application Programming Interface}},
booktitle = {AES Convention 116},
note = {Paper 6024},
year = {2004},
month = may,
publisher = {Audio Engineering Society},
url = {https://aes.org/publications/elibrary-page/?id=12712}
}
TY - CPAPER
TI - Advanced 3D Audio Algorithms by a Flexible, Low Level Application Programming Interface
AU - Simeonov, Aleksandar
AU - Zoia, Giorgio
AU - Lluis-Garcia, Robert
AU - Mlynek, Daniel
T2 - AES Convention 116
M1 - Paper 6024
PY - 2004
DA - 2004/05/06
UR - https://aes.org/publications/elibrary-page/?id=12712
PB - Audio Engineering Society
LA - en
AB - The constantly increasing demand for a better quality in sound and video for multimedia content and virtual reality compels the implementation of more and more sophisticated 3D audio models in authoring and playback tools. A very careful and systematic analysis of the best available development libraries in this area was carried out, considering different Application Programming Interfaces, their features, extensibility, and portability among each other. The results show that it is often difficult to find a tradeoff between flexibility, efficiency, quality and speed. In this paper we propose a low level, modular DSP library, which can be used to implement advanced 3D audio models; it is based on reconfigurable primitive methods required by most 3D algorithms and it provides fast development and good flexibility.
ER -