T. Sporer and B. Klehs, “Wave Field Synthesis in the Real World: Part 2 - In the Movie Theatre,” in Proc. AES Convention 116, May 2004, Paper 6055. [Online]. Available: https://aes.org/publications/elibrary-page/?id=12710
Sporer T, Klehs B. Wave Field Synthesis in the Real World: Part 2 - In the Movie Theatre. In: AES Convention 116. Audio Engineering Society; 2004. Paper 6055. Available from: https://aes.org/publications/elibrary-page/?id=12710
@inproceedings{Sporer2004_12710,
author = {Sporer, Thomas and Klehs, Beate},
title = {{Wave Field Synthesis in the Real World: Part 2 - In the Movie Theatre}},
booktitle = {AES Convention 116},
note = {Paper 6055},
year = {2004},
month = may,
publisher = {Audio Engineering Society},
url = {https://aes.org/publications/elibrary-page/?id=12710}
}
TY - CPAPER
TI - Wave Field Synthesis in the Real World: Part 2 - In the Movie Theatre
AU - Sporer, Thomas
AU - Klehs, Beate
T2 - AES Convention 116
M1 - Paper 6055
PY - 2004
DA - 2004/05/06
UR - https://aes.org/publications/elibrary-page/?id=12710
PB - Audio Engineering Society
LA - en
AB - In anechoic rooms the concept of Wave Field Synthesis (WFS) has already proven to provide superior spatial sound over a large part of the room. In anechoic space WFS needs a large number of loudspeakers. In "normal" listening conditions simulated and real acoustics interfere with each other making the generated wave field less exact. This paper describes listening tests conducted to evaluate WFS in a movie theatre with about 100 seats. Parameters under test are the number of loudspeakers, the distance between loudspeakers, the position of the simulated source and the position of listeners relative to the loudspeakers. In addition to this, testing of the audio-visual coherence was investigated.
ER -