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Convention Paper

BlockCompiler: Efficient Simulation of Acoustic and Audio Systems

Authors: Karjalainen, Matti

AES Convention 114 · Paper 5756 · March 2003

Abstract

An experimental software environment called the BlockCompiler is described that is developed for flexible yet efficient simulation of different acoustic and audio systems. It is based on computational block objects and their interconnection networks, and it supports several different modeling paradigms. It is particularly powerful in creating physical models where two-directional interaction between physical elements has to be represented. High-level model specifications are compiled to efficient code, supporting real-time simulation and sound synthesis of relatively complex systems. Simulation examples to be described in the full paper will include modeling of musical instruments, speech synthesis, simulation of 2-D and 3-D acoustical structures, and loudspeaker simulation.

Details

Published in
AES Convention 114
AES Convention
114
Paper number
5756
Publication date
March 6, 2003
Session subject
Acoustical; Perceptual Models
Affiliation
Helsinki Univ. of Tech., Lab. of Acoustics and Audio Signal Processing, HUT, Finland (See document for exact affiliation information.)
Type
Convention Paper