J. P. Walsh and M. T. Rivard, “Signal Processing Aspects of Godot: A System for Computer-Aided Room Acoustics Modeling and Simulation,” in Proc. AES Convention 72, Oct. 1982, Paper 1910. [Online]. Available: https://aes.org/publications/elibrary-page/?id=11846
Walsh JP, Rivard MT. Signal Processing Aspects of Godot: A System for Computer-Aided Room Acoustics Modeling and Simulation. In: AES Convention 72. Audio Engineering Society; 1982. Paper 1910. Available from: https://aes.org/publications/elibrary-page/?id=11846
@inproceedings{Walsh1982_11846,
author = {Walsh, John P. and Rivard, Marcel T.},
title = {{Signal Processing Aspects of Godot: A System for Computer-Aided Room Acoustics Modeling and Simulation}},
booktitle = {AES Convention 72},
note = {Paper 1910},
year = {1982},
month = oct,
publisher = {Audio Engineering Society},
url = {https://aes.org/publications/elibrary-page/?id=11846}
}
TY - CPAPER
TI - Signal Processing Aspects of Godot: A System for Computer-Aided Room Acoustics Modeling and Simulation
AU - Walsh, John P.
AU - Rivard, Marcel T.
T2 - AES Convention 72
M1 - Paper 1910
PY - 1982
DA - 1982/10/06
UR - https://aes.org/publications/elibrary-page/?id=11846
PB - Audio Engineering Society
LA - en
AB - The Godot system for the modeling and audible simulation of room acoustics is described, with emphasis on the design of the signal processing portions of the system. The implementation of both the software and hardware portions of the audible simulation subsystem is discussed here; recorded samples of Godot simulations will be presented at the meeting.
ER -