K. Suzuki and W. L. Martens, “Multichannel Simulation and Reproduction of Virtual Acoustic Environments with Walls of Unequal Absorption,” in Proc. AES Conference: 21st International Conference: Architectural Acoustics and Sound Reinforcement, Jun. 2002, Paper 000097. [Online]. Available: https://aes.org/publications/elibrary-page/?id=11197
Suzuki K, Martens WL. Multichannel Simulation and Reproduction of Virtual Acoustic Environments with Walls of Unequal Absorption. In: AES Conference: 21st International Conference: Architectural Acoustics and Sound Reinforcement. Audio Engineering Society; 2002. Paper 000097. Available from: https://aes.org/publications/elibrary-page/?id=11197
@inproceedings{Suzuki2002_11197,
author = {Suzuki, Kenji and Martens, William L.},
title = {{Multichannel Simulation and Reproduction of Virtual Acoustic Environments with Walls of Unequal Absorption}},
booktitle = {AES Conference: 21st International Conference: Architectural Acoustics and Sound Reinforcement},
note = {Paper 000097},
year = {2002},
month = jun,
publisher = {Audio Engineering Society},
url = {https://aes.org/publications/elibrary-page/?id=11197}
}
TY - CPAPER
TI - Multichannel Simulation and Reproduction of Virtual Acoustic Environments with Walls of Unequal Absorption
AU - Suzuki, Kenji
AU - Martens, William L.
T2 - AES Conference: 21st International Conference: Architectural Acoustics and Sound Reinforcement
M1 - Paper 000097
PY - 2002
DA - 2002/06/06
UR - https://aes.org/publications/elibrary-page/?id=11197
PB - Audio Engineering Society
LA - en
AB - The goal of this research project was to determine whether a simple 3D model for multi-loudspeaker simulation of room reverberation could produce identifiable differences in room geometry. This simple, image-model-based simulation was designed to produce distinctive-sounding results as the material was varied on each of the six walls of a modeled rectangular room. A realistic- sounding wall-reflection simulation was developed and submitted to blind listening experiments designed to test whether listeners could determine which one of five walls had been eliminated from the simulation. Though listeners were not particularly good at this identification task, they were able to consistently distinguish between the spatial images associated with these five cases (five room geometries).
ER -