S. Komiyama, H. Okubo, K. Ono, K. Hiyama, and H. Asayama, “Interactive Multichannel Sound Reproduction Linked with VRML Graphics,” in Proc. AES Convention 109, Sep. 2000, Paper 5245. [Online]. Available: https://aes.org/publications/elibrary-page/?id=9093
Komiyama S, Okubo H, Ono K, Hiyama K, Asayama H. Interactive Multichannel Sound Reproduction Linked with VRML Graphics. In: AES Convention 109. Audio Engineering Society; 2000. Paper 5245. Available from: https://aes.org/publications/elibrary-page/?id=9093
@inproceedings{Komiyama2000_9093,
author = {Komiyama, Setsu and Okubo, Hiroyuki and Ono, Kazuho and Hiyama, Koichiro and Asayama, Hiroshi},
title = {{Interactive Multichannel Sound Reproduction Linked with VRML Graphics}},
booktitle = {AES Convention 109},
note = {Paper 5245},
year = {2000},
month = sep,
publisher = {Audio Engineering Society},
url = {https://aes.org/publications/elibrary-page/?id=9093}
}
TY - CPAPER
TI - Interactive Multichannel Sound Reproduction Linked with VRML Graphics
AU - Komiyama, Setsu
AU - Okubo, Hiroyuki
AU - Ono, Kazuho
AU - Hiyama, Koichiro
AU - Asayama, Hiroshi
T2 - AES Convention 109
M1 - Paper 5245
PY - 2000
DA - 2000/09/06
UR - https://aes.org/publications/elibrary-page/?id=9093
PB - Audio Engineering Society
LA - en
AB - This paper describes an interactive multichannel audio system linked to the Virtual Reality Modeling Language (VRML). In this system dry sources, source positions, and simulated room impulse responses are transmitted together with a room shape composed with VRML. The multichannel stereo sound is resynthesized at the receiver, and the graphics of the room are displayed on the screen. The reproduced sound is automatically changed in real time as the listener moves his viewpoint in the VRML graphics. The required number of channels and the method of resynthesizing are discussed in detail. Synchronization of picture and multichannel sound effectively increases the sensation of reality.:
ER -