R. M. Aarts, A. W. M. Mathijssen, P. C. W. Sommen, and J. Garas, “Efficient Block Frequency Domain Filtered-x Applied to Phantom Sound Source Generation,” in Proc. AES Convention 104, May 1998, Paper 4650. [Online]. Available: https://aes.org/publications/elibrary-page/?id=8530
Aarts RM, Mathijssen AWM, Sommen PCW, Garas J. Efficient Block Frequency Domain Filtered-x Applied to Phantom Sound Source Generation. In: AES Convention 104. Audio Engineering Society; 1998. Paper 4650. Available from: https://aes.org/publications/elibrary-page/?id=8530
@inproceedings{Aarts1998_8530,
author = {Aarts, Ronald M. and Mathijssen, Alexander W. M. and Sommen, Piet C. W. and Garas, John},
title = {{Efficient Block Frequency Domain Filtered-x Applied to Phantom Sound Source Generation}},
booktitle = {AES Convention 104},
note = {Paper 4650},
year = {1998},
month = may,
publisher = {Audio Engineering Society},
url = {https://aes.org/publications/elibrary-page/?id=8530}
}
TY - CPAPER
TI - Efficient Block Frequency Domain Filtered-x Applied to Phantom Sound Source Generation
AU - Aarts, Ronald M.
AU - Mathijssen, Alexander W. M.
AU - Sommen, Piet C. W.
AU - Garas, John
T2 - AES Convention 104
M1 - Paper 4650
PY - 1998
DA - 1998/05/06
UR - https://aes.org/publications/elibrary-page/?id=8530
PB - Audio Engineering Society
LA - en
AB - A phantom sound source is a virtual sound image which can be utilized in many applications such as stereo base widening, multimedia, and virtual reality engines. Generation of such a virtual sound image using adaptive filters that employ the filtered-x NLMS algorithm is discussed. Such filters are long and complex for the virtual source to cover the whole audio frequency range. Due to this complexity, real-time implementation on a sample-by-sample basis is not practical and block processing techniques, such as block frequency domain adaptive filters, have to be used. Several versions of the filtered-x algorithm in the frequency domain are derived and the different implementations are compared in terms of convergence, behavior and acoustical performance.
ER -