R. S. Pellegrini, “Comparison of Data- and Model-Based Simulation Algorithms for Auditory Virtual Environments,” in Proc. AES Convention 106, May 1999, Paper 4953. [Online]. Available: https://aes.org/publications/elibrary-page/?id=8227
Pellegrini RS. Comparison of Data- and Model-Based Simulation Algorithms for Auditory Virtual Environments. In: AES Convention 106. Audio Engineering Society; 1999. Paper 4953. Available from: https://aes.org/publications/elibrary-page/?id=8227
@inproceedings{Pellegrini1999_8227,
author = {Pellegrini, Renato S.},
title = {{Comparison of Data- and Model-Based Simulation Algorithms for Auditory Virtual Environments}},
booktitle = {AES Convention 106},
note = {Paper 4953},
year = {1999},
month = may,
publisher = {Audio Engineering Society},
url = {https://aes.org/publications/elibrary-page/?id=8227}
}
TY - CPAPER
TI - Comparison of Data- and Model-Based Simulation Algorithms for Auditory Virtual Environments
AU - Pellegrini, Renato S.
T2 - AES Convention 106
M1 - Paper 4953
PY - 1999
DA - 1999/05/06
UR - https://aes.org/publications/elibrary-page/?id=8227
PB - Audio Engineering Society
LA - en
AB - A headphone-based auralization system which relies on measured data for the acoustic display of surround sound control rooms has been developed. It includes the dynamic convolution of stored binaural room impulse responses, controlled by a head-tracker. This paper discusses achievable accuracy and processing cost of this data-based system with conventional model- based approaches for virtual auditory environments.
ER -