K. B. Christensen and T. Lund, “Room Simulation for Multichannel Film and Music,” in Proc. AES Convention 107, Sep. 1999, Paper 4993. [Online]. Available: https://aes.org/publications/elibrary-page/?id=8187
Christensen KB, Lund T. Room Simulation for Multichannel Film and Music. In: AES Convention 107. Audio Engineering Society; 1999. Paper 4993. Available from: https://aes.org/publications/elibrary-page/?id=8187
@inproceedings{Christensen1999_8187,
author = {Christensen, Knud Bank and Lund, Thomas},
title = {{Room Simulation for Multichannel Film and Music}},
booktitle = {AES Convention 107},
note = {Paper 4993},
year = {1999},
month = sep,
publisher = {Audio Engineering Society},
url = {https://aes.org/publications/elibrary-page/?id=8187}
}
TY - CPAPER
TI - Room Simulation for Multichannel Film and Music
AU - Christensen, Knud Bank
AU - Lund, Thomas
T2 - AES Convention 107
M1 - Paper 4993
PY - 1999
DA - 1999/09/06
UR - https://aes.org/publications/elibrary-page/?id=8187
PB - Audio Engineering Society
LA - en
AB - To fully exploit new Reverb and Spatial algorithms for 5.1 and 7.1 environments in music and film, effect mixing procedures may have to be changed slightly. The paper will describe production techniques for positioning of sources and listener in virtual rooms, and an algorithm structure to achieve this.
ER -