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This paper discusses 3-D audio reproduction in virtual rooms. It includes a brief overview of the concept of a virtual room, with an emphasis on the use of sound in immersive virtual environments. Acoustical issues of the virtual room are also discussed. The different spatial sound reproduction techniques, headphone, and multichannel reproduction techniques are described. As a case study, the spatial audio reproduction system currently under construction in the virtual room of Helsinki University of Technology is presented.
Author (s): Lokki, Tapio;
Hiipakka, Jarmo;
Savioja, Lauri;
Affiliation:
Helsinki University of Technology, Laboratory of Telecommunications Software and Multimedia, HUT, Finland ; Laboratory of Acoustics and Audio Signal Processing, HUT, Finland
(See document for exact affiliation information.)
Publication Date:
1999-03-06
Session subject:
Spatial Sound Reproduction
DOI:
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Lokki, Tapio; Hiipakka, Jarmo; Savioja, Lauri; 1999; Immersive 3-D Sound Reproduction in a Virtual Room [PDF]; Helsinki University of Technology, Laboratory of Telecommunications Software and Multimedia, HUT, Finland ; Laboratory of Acoustics and Audio Signal Processing, HUT, Finland; Paper 16-016; Available from: https://aes.org/publications/elibrary-page/?id=8038
Lokki, Tapio; Hiipakka, Jarmo; Savioja, Lauri; Immersive 3-D Sound Reproduction in a Virtual Room [PDF]; Helsinki University of Technology, Laboratory of Telecommunications Software and Multimedia, HUT, Finland ; Laboratory of Acoustics and Audio Signal Processing, HUT, Finland; Paper 16-016; 1999 Available: https://aes.org/publications/elibrary-page/?id=8038
@inproceedings{Lokki1999immersive,
title={{Immersive 3-D Sound Reproduction in a Virtual Room}},
author={Lokki, Tapio and Hiipakka, Jarmo and Savioja, Lauri},
year={1999},
month={mar},
booktitle={Journal of the Audio Engineering Society},
publisher={Paper 16-016; AES Conference: 16th International Conference: Spatial Sound Reproduction; March 1999},
number={16-016},
organization={AES},
}
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